

On the bright side, after this update you will be able to more easily edit materials and waveforms across the project, and port them between projects more easily as well. When upgrading to v2.4.0 and above, be sure to note the parameters you've used for your SG_Waveforms and SG_Material Scripts: This version puts those parameters into ScriptableObjects, rather than Monobehaviour scripts, and will clear the one's you've defined from the inspector.

When importing a new version of the Sense Glove SDK, the best practice is to delete the SenseGlove folder before re-importing, since some files may have been removed or placed in a more suitable folder. SenseCom operates independently from the Unity Editor, and can still be used with our plugins of v2.0 and above.

If you'd like to continue using Unity 2017-2018, you can still use versions 1.0.0 - 2.3.1. This means that your Unity 2017-2018 projects will no longer be able to receive updates to the SenseGlove Unity Plugin. This update will allow us to make more use of the Unity XR system, and add vr-ready examples to the plugin. Important notice: After 4-5 years of supporting Unity 20, the time has come for us to raise the minimum Unity version from 2017.4 to 2019.4 (LTS version). Using older Unity versions will cause issues.Ĭurrent version is v2.5.0, released on the 13th of March 2023. Can be imported into Unity 2019.4 and up, which will automatically update the assets for you.

WinMerge version 2.14.0 was the last version to ship with Microsoft Visual C++ 2008 runtimes that support Windows 2000. Other Versions WinMerge 2.14.0 for Windows 2000
